package cn.the.angry.model;

public class IDs {
	public final static int INGAME_GROUNDS_1 = 0x88880001;   //背景图1
	public final static int INGAME_PARALLAX_1 = 0x88880002;  //背景图2
	public final static int INGAME_SKIES_1 = 0x88880003;     //背景图3
	public final static int CURSORS_SHEET_1 = 0x88880004;    //鼠标icon
	public final static int INGAME_BIRDS_1 = 0x88880005;	 //角色图
	public final static int INGAME_BLOCKS_1 = 0x88880006;    //游戏中的建筑材料1
	public final static int INGAME_BLOCKS_2 = 0x88880007;    //游戏中的建筑材料2
	public final static int INGAME_THEME_GROUND_1 = 0x88880008; //游戏中的建筑材料
	public final static int SPLASHSCREEN = 0x88880009;          //开场画面
	public final static int CUTSCENES = 0x8888000A; //部分场景
	
	//Need to add more....
	
	public static String getResourceNameById(int id){
		switch(id){
		case INGAME_GROUNDS_1:
			return "INGAME_GROUNDS_1.png";
		case INGAME_PARALLAX_1:
			return "INGAME_PARALLAX_1.png";
		case INGAME_SKIES_1:
			return "INGAME_SKIES_1.png";
		case CURSORS_SHEET_1:
			return "CURSORS_SHEET_1.png";
		case INGAME_BIRDS_1:
			return "INGAME_BIRDS_1.png";
		case INGAME_BLOCKS_1:
			return "INGAME_BLOCKS_1.png";
		case INGAME_BLOCKS_2:
			return "INGAME_BLOCKS_2.png";
		case INGAME_THEME_GROUND_1:
			return "INGAME_THEME_GROUND_1.png";
		case SPLASHSCREEN:
			return "SplashScreen.png";
		case CUTSCENES:
			return "CUTSCENES_ELEMENTS_1.png";
		default:
			return null;
		}
	}
}
